There are plenty of Skyrim companions to be found, all of whom have their own unique personalities and combat abilities. While just about everybody knows who Lydia is, some of the other companions in the Elder Scrolls Skyrim aren’t as renowned, which is why it’s important to outline who the best companions in Skyrim actually are. You can even marry some of these Skyrim followers and they some of the best Skyrim wife or husband options. These are the best Skyrim followers you can encounter on your quest to become the Dragonborn of legend.
Cicero
Cicero is one of the best companions you can get in Skyrim for a plethora of reasons. He’s an assassin with incredibly high stats, and he’s got one of the most well-developed personalities in the entire game. He’s not everyone’s cup of tea, as he does technically betray the Dark Brotherhood, but if you’re willing to let bygones be bygones, he’s a follower well worth taking under your wing.
To get Cicero, you need to finish the Dark Brotherhood questline and spare him at the Dawnstar Sanctuary. I killed him in mine - even with stats like those, I found it difficult to reconcile my disdain for his actions with a need for a companion. Luckily, even if you kill Cicero you can get one of the two unnamed Dark Brotherhood Initiates who show up in the Dawnstar Sanctuary after Nazir and Babette move in. Both of these have the same stats as Cicero, and if you kill Cicero you can take his heavily enchanted Jester set, too.
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J’Zargo
J’Zargo is a Khajiit mage in the College of Winterhold. Like you, he’s an aspiring student of the arcane arts. He’s also got some of the highest magic skills in the game, even boasting a maxed out Destruction stat.
J’Zargo is pretty easy to get as a companion. Like most purposeful NPCs, he wants you to do a couple of favours for him, but they’re quick and easy. Once he considers you a friend, you can ask him to follow you. Bizarrely, J’Zargo has the highest HP stat of any companion, which is a bit strange when you compare him to tanks like Farkas and Frea. He only uses Apprentice level spells, which can be a bit of a nuisance given how high his stats are, but he’s still a powerful companion and a great character to boot.
Aela
Aela the Huntress is an archer found in Jorrvaskr, home of the Companions. Like most of the Companions, you can simply ask her to follow you whenever you like, provided you’ve completed the faction’s questline first.
Aela is a brilliant archer, but she has better synergy with some player types than others. If you’re a frontline brawler who runs into battle with an unwieldy warhammer, she’ll happily barrage your foes with a rain of arrows from the backlines. However, if you’re a mage who likes to keep their distance, or an archer yourself, you’ll find yourself getting overwhelmed fairly easily. Aela isn’t as well-developed as someone like Cicero, but she’s still a great companion.
Vilkas/Farkas
Vilkas and Farkas are also residents of Jorrvaskr. Amnesia the dark descent good ending. They actually have very similar fighting styles, but I prefer Vilkas’ voice actor, so he’s the one I usually take with me.
These Nord warriors are bruisers, getting right up in the enemy’s face and soaking up tons of damage. You’ll synergize well with them if you’re an archer or a mage, but even if you’re a two-handed talent yourself, you can quickly incapacitate even the largest mobs. Again, they don’t develop a whole lot outside of the Companions questline, but they’re still worth keeping around, especially early in the game.
Mjoll
Mjoll the Lioness can be found in Riften with Aerin, her squire. Like Vilkas and Farkas, she’s a tank-like fighter, but she’s got a much more developed personality and is a genuinely intriguing character.
You can ask Mjoll to accompany you once you find her sword, Grimsever. She’s a brawler that holds her own even in late-game Skyrim, and you could easily go through the whole game with her at your side. The only thing to remember is that she disapproves of illegal activity and hates the Thieves’ Guild, so if you’re planning on pulling a heist, it might be best to leave Mjoll at The Bee and Barb.
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DLC companions
Serana (Dawnguard DLC)
If you get the Dawnguard expansion, you can ask a vampire named Serana to follow you. She’s incredibly strong, unleashing devastating magic to defeat her enemies and has one of the best character arcs in all of Skyrim. If you’re smithing items at a forge or bartering with a merchant, Serana will enter a state of idle animation to keep herself occupied. She even meditates with the Greybeards!
Teldryn Sero (Dragonborn DLC)
The Dragonborn DLC has some new companions too. Teldryn Sero is a mercenary you can encounter in Raven Rock’s tavern, The Retching Netch. Teldryn actually has some of the most unique armour in the game and fights with a relentlessly aggressive battlemage build, capable of demonizing even the most formidable of foes. So taking him on board for a mere 500 gold is a bit of a steal.
No matter which companion you choose though, it’s most important to go for a follower who you actually want to spend time with. Farkas and Vilkas are great, but if you’re not into their personalities, you’re missing out on what bringing a companion around Skyrim with you is all about in the first place. That’s probably why so many people like Cicero, despite his treasonous treachery. He’s a great fighter, but an even better character, and he’ll likely make you laugh even in the midst of the darkest dungeons. A companion is more than just a follower; they’re a friend first and foremost.
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A follower is a humanoid or animal NPC (non-player character) who will follow you and obey specific primitive commands. For example, you can tell a follower to follow you, wait, go to a certain point, trade items with you, pick up items, open doors, attack enemy combatants and part ways with you. Your follower can help shoulder some of the burden of carrying heavy loot and other items, but he or she also has a carry limit. Followers can be found in specific locations, specialize in specific skills, and require you to do specific things before they will follow you (see the list that follows).
Note about leveling up: In the current version of Skyrim, NPC followers do not level with the player. Followers' level and skills are determined by the player's level at the time of their first encounter. It is unclear whether this is a bug or intended. On the PC, a follower can be 'updated' to the player's current level by dismissing them, opening the console, clicking on the follower and using the 'disable' and 'enable' commands (no quotes, hit Enter after each).
See also:Hirelings, who differ in that you must pay for their services.
Also see: Marriage, as some followers are potential marriage partners for you.
Follower Names, Locations and Methods of Recruitment
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Here are all the followers you can recruit and how you can get them.
Humanoid Followers
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Name of Follower | Method for Recruitment |
Adelaisa Vendicci | Finish the quest Rise in the East to recruit her as a follower. |
Annekke Crag-Jumper | Found in Darkwater Crossing in Eastmarch. |
Aranea Ienith | This Dark Elf joins you after you've completed The Black Star in the Shrine of Azura. |
Argis the Bulwark | Become the Thane of Markarth to recruit Argis as your Housecarl. |
Benor | He can be found in Morthal. Beat him in a brawl to make him a follower. |
Borgahk the Steel Heart | Found in Mor Khazgur in The Reach. |
Brelyna Maryon | An Apprentice in the College of Winterhold. After finishing the Under Saarthal quest at the College, speak to her and help her test her spells. Upon completing this quest, she becomes your follower. Being a student of the College of Winterhold, she is skilled in magic. |
Calder | Become the Thane of Windhelm to recruit Calder as your Housecarl. |
Cicero | Complete the The Dark Brotherhood Quests and ask him to join you in the new Dawnstar Sanctuary. |
The Companions | Many of the warriors of The Companions guild will become followers once you've finished the questline. These members include: Aela the Huntress, Farkas, Athis, Njada Stonearm, Torvar, Ria, and Vilkas. |
Cosnach | Found in the bar of Markarth. |
Dark Brotherhood Initiate | Complete the The Dark Brotherhood Quests and ask him to join you in the new Dawnstar Sanctuary. |
Derkeethus | Found in Darkwater Pass, in the Rift. Free him from the Falmer and ask him to join you. |
Eola | Complete the quest The Taste Of Death as part of the Daedric Quests. |
Erandur | Complete the quest Waking Nightmare as part of the Daedric Quests. |
Faendal | One of the earliest followers you can gain in the game. He resides in Riverwood. The option to recruit him originates from a miscellaneous task to sabotage a relationship in Riverwood. Whomever you help ultimately ends up as your follower; obviously, helping Faendal secures his loyalty to you. If you get Faendal, you won't be able to get Sven. |
Ghorbash the Iron Hand | You must first gain entrance to Dushnikh Yal. (Orcs are automatically allowed entry) by doing a quest. After that, find Ghorbash near the longhouse during the day. Either persuade him, bribe him, or beat him in a brawl and he will join you. |
Golldir | Golldir is found inside Hillgrund's Tomb in Whiterun. Help him clear the dungeon and ask him to join you afterward. |
Illia | Illia is found just inside of Darklight Tower. When you enter, you witness Illia killing another, and thusly ask for an explaination; this leads to a mini-quest where Illia leads you throughout Darklight Tower to her mother (who is a witch) in order to stop a ceremony that would lead to the creation of another Hagraven. After disposing of Illia's mother, speak to Illia before she leaves to recruit her. |
Iona | Become the Thane of Riften to recruit Iona as your Housecarl. |
Jordis the Sword-Maiden | Become the Thane of Solitude to recruit Jordis as your Housecarl. |
J'zargo | An Apprentice in the College of Winterhold. After finishing the Under Saarthal quest at the College, speak to him and test some of his (unneccesarily explosive) scrolls. Upon completing this quest, he becomes your follower. |
Kharjo | Part of the Khajiit Caravans. Complete his personal quest to find his amulet to recruit him. |
Lob | Complete The Cursed Tribe as part of the Daedric Quests. |
Lydia | This warrior becomes your follower after you finish Dragon Rising. |
Mjoll the Lioness | Found in Riften wearing some sort of animal pelt and blue warpaint on her face. If you ask her nicely, she will tell you about losing her sword Grimsever. Travel to the Dwemer ruin she describes, fight the Ancient Dwemer Guardian Master, retrieve Grimsever, and when you return it, she becomes another female melee tank option. |
Ogol | Complete The Cursed Tribe as part of the Daedric Quests. |
Onmund | An Apprentice in the College of Winterhold. After finishing the Under Saarthal quest at the College and speak to him and help him retrieve his family amulet. Upon completing this quest, he becomes your follower. |
Roggi Knot-Beard | Found in Kynesgrove. |
Sven | One of the earliest followers you can gain in the game. He resides in Riverwood. The option to recruit him originates from a miscellaneous task to sabotage a relationship in Riverwood. Whomever you help ultimately ends up as your follower; obviously, helping Sven secures his loyalty to you. If you get Sven, you won't be able to get Faendal. |
Ugor | Complete The Cursed Tribe as part of the Daedric Quests. |
Uthgerd the Unbroken | At the Bannered Mare in Whiterun. Beat her in a brawl to win her companionship. |
Additional Information
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- You must meet certain conditions before a NPC will become your follower (see the list that follows).
- You can have humanoid followers as well as animal followers.
- Generally, you can have only one humanoid follower and one animal follower at any given time, but there are exceptions to this (see Getting a Party of Five or More, below).
- If you want to replace someone, you would have to dismiss your current one and ask the other to join.
- When dismissed, the follower returns to wherever you first found them (e.g. Lydia can be found at Dragonsreach in Whiterun).
- You can equip followers with additional, or better weapons and armor to make them even more valuable assets to combat situations.
- When sneaking, your follower will sneak with you.
- All the parameters around successful stealth apply to followers, as well. (For example, a follower with Heavy Armor will probably give away your position despite your own prudence.)
- Some followers will use a bow when you use a bow, if the follower has a bow equipped and the target is not at close range.
- If you give a torch to a follower, he or she will use it to light the way at night, or in a dark area. The follower can do this even when holding a two-handed weapon, such as a great sword.
- A follower will not be able to accept additional items from you once his or her weight limit is reached. You may, however get him or her to carry more than this limit by dropping items and commanding the follower to pick them up. (This might be a bug, as it does not appear to make the follower move any slower.)
- When a follower's health becomes too low, he or she will stop fighting and crawl on the ground. The follower can be killed while in this state, but if you are near, enemy combatants will turn their attention to you, instead.
Party of Five or More
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Although only one follower fights by your side, you can recruit multiple quest NPCs and use other tricks to create an Insane Crown Posse, potentially having many, many people in your current party.
Animal Followers[edit]
Name of Follower | Method for Recruitment |
Meeko | You find this dog in the wilds somewhere in Hjaalmarch, or in Mekko's Shack. |
Stray Dog | A random encounter in the wild. The dog will stay with you until he dies, or until you tell him to go home, at which point you can later find the dog at the location of the encounter. |
Barbas | Dog who assists you during the quest A Daedra's Best Friend. You may keep the dog as a follower if you begin the quest but never finish it, even if you have another animal follower. |
Vigilance | You can buy this dog for 500 gold from a man named Banning who usually hangs around Markarth Stables. |
Comments
Since I had enjoyed Vilja for Oblivion a lot, I have started playing Vilja for Skyrim a few weeks ago and because Skyrims main quest doesn't appeal to me (being the 'saviour' never really did it for me) I played only her own quest line (plus some vanilla ones that sounded interesting) and found that very enjoyable - but I am very near the end of the fun (I'm not going to marry her).
I've just now spent 2 hours looking for the 'best' companion mods but I just can't make up my mind because everyone has different ideas what a companion should bring to the table.
What do I expect from a companion/follower?
- Most importantly a long and engaging quest line that can be played independently from the vanilla main quest - and should be playable for a lvl 1 character
- Decent voice acting - Vilja's voice acting (often critizised for the NPCs) was good enough for me.
- I do prefer female characters but they don't need to be romancable.
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- A cool or unique look is not needed, more on the contrary - I wouldn't want a beauty queen completely sticking out from the drab Skyrim crowd.
- I don't care how they perform in combat, although it would be nice if I could at least get them out of harms way with a 'wait here' or 'don't attack' command. Ebook obstetri williams bahasa indonesia pdf.
![Top Top](/uploads/1/2/3/7/123729731/429309538.jpg)
Apart from Vilja, my 2nd favourite companion so far was another one by Emma - Constance for Morrowind: http://lovkullen.net..a/Constance.htm
The only Skyrim mod I found so far that might fit the bill is M'Rissi.
I will be grateful for any feedback, no matter if it's 'you have to try ..' or 'stay away from...'
Edited by thestoryteller01, 21 April 2016 - 03:01 AM.